Trend Micro CTF Asia Pacific & Japan 2015

Rules and Regulations

Overall rules

  • Trend Micro CTF Asia Pacific & Japan 2015 Final takes place at Bellesalle Nishi-Shinjuku on November 21 and 22, 2015.
  • Participants must be resident in Asia Pacific and Japan countries and regions (see website for more details) and aged over 20.
  • Top ten teams from the Online Qualifier that took place on September 26 and 27, 2015, are eligible for the final.
  • You are not allowed to change team leader from the online qualifier.
  • You are not allowed to transfer the rights to participate in the final.
  • If we find a team with a different team leader or fielding ineligible member, the team will be disqualified from the event.
  • Duration of the competition is 13:30-19:30 (November 21, 2015) and 9:30-15:30 (November 22, 2015) JST.
  • The team with more points than others at the end of the event will be crowned the Trend Micro CTF Asia Pacific & Japan 2015 winner.
  • If multiple teams are level on points, a team that reached the points first will be ranked higher.
  • There are two types of ‘points’ - ‘Defense Points’ and ‘Challenge Points’.

Attack and defense

  • Attack and defense competition is carried out by using target servers.
  • You must write a ‘flag’, which is assigned uniquely to each team, to the designated area on the server you have taken control.
  • You will be awarded ‘Defense Points’ if the flag you wrote is still present in the designated area on the server.
  • The flag will be checked every 5 minutes, and Defense Points will be awarded each time accordingly. Defense Points are maximum 10 points each time.

Challenges

  • Once you solved a challenge, you will find a flag.
  • You must write it down and submit it to the ‘Flag Submission’ desk at the back of the room.
  • Challenge Points are 100 points per challenge.

Prohibited activities

  • Any activities or actions that would interfere, obstruct, or disturb other teams, participants, or event organisers.
  • Any activities or actions that would peep into other teams, participants, and event organsiers
  • Any activities or actions that would provide/distribute a challenge, hint, clue or answer to anyone other than your own registered team members
  • Any activities or actions that would seek for or receive a challenge, hint, clue, or answer from anyone other than your own registered team members. A hint or clue provided by event organisers to all participants would be acceptable.
  • Any activities or actions that would excessively increase the overhead or load on event network and servers. We don’t have servers and challenges that would require brute-force.
  • Any activities or actions to enter restricted areas such as where servers are located.
  • Participating in multiple teams.
  • Non-registered members attending, participating or contributing to the event.
  • Attacking event network and systems that are not explicitly permitted to do so.
  • Attacking other team’s devices. However, actions to defend the server you occupied from other teams are permitted.
  • Any activities to alter or modify network and system settings that are not explicitly permitted to do so.
  • Any activities or actions to connect event network to any other networks including internet.
  • Any activities or actions to harass or offend other teams, participants, and event organisers.
  • Drinking and smoking within the premises.
  • Using a power strip, network cable, and any other equipment that are not assigned to you. Only one PC can be connected to one network cable.
  • Any other activities or actions that would interfere, obstruct, or disturb overall operation of the event.
  • If we find prohibited actions or activities, your team will be penalised by either point deduction or disqualification from the event, at event organiser’s discretion, depending on severity.